An update on Table Balls Development

Development Slowing

With the release of Table Ball 1.3 we're slowing down the development of this game. That doesn't mean we're just going to abandon it or let any bugs go without trying to fix em. We just have other things we're working on that we're focusing on. It's expected that we won't be releasing updates as regularly as we have.

One more big update before the end of the year

That's right, we're going to be releasing one more big update by 2023. Yeah there's still quite a few months left in the year but as has been mentioned, we're focusing on other projects that we think you'll all enjoy. This next big update will include some new game modes, the official launch of the special skins system, AND some major rewrites to some of the core Table Ball Systems. The Customization system being the main system getting rewritten (We've already gone from 2000 something likes of code to less then 1200 lines and we won't stop there). We'll be further working on the online multiplayer portion of the game to increase stability and remove as much lag as possible. We may even get some better server hardware.

We're open to suggestions

If you would like to suggest new features, game modes, improvements, whatever to Table Ball, you're welcome to send a message to our Discord Server, or create a topic on our steam community. That's all we've got for today, remember that we enjoy seeing the positive feedback we've been seeing, and we're implementing changes based on that feedback to further improve this game. Thanks so much for playing, Robin

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